Live Link Face1.7.3 - App Store

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Publisher Description

Live Link Face for effortless facial animation in Unreal Engine-capture performances for use in Unreal Engine from your iPhone or iPad.

Capture facial performances for MetaHuman Animator:

- Live Link Face supports both real-time and processed animation.
- MetaHuman Animator uses Live Link Face to capture performances, then applies its own processing to create high-fidelity facial animation for MetaHumans.
- The Live Link Face app captures raw video and depth data, which can be transmitted directly from your device into Unreal Engine for use with the MetaHuman plugin.
- Facial animation created with MetaHuman Animator can be applied to any MetaHuman character in just a few clicks.
- This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11.

Real-time animation for MetaHumans:

- The Live Link Face app generates animation to drive a MetaHuman Character in real time.
- Animation data is streamed to Unreal Engine over a network using the MetaHuman Live Link Plugin.
- This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11.

Real-time animation for non-MetaHuman characters:

- Stream out ARKit animation data live to an Unreal Engine instance via Live Link over a network.
- Visualize facial expressions in real time with live rendering in Unreal Engine.
- Drive a 3D preview mesh, optionally overlaid over the video reference on the phone.
- Record the raw ARKit animation data and front-facing video reference footage.
- Tune the capture data to the individual performer and improve facial animation quality with rest pose calibration.

Timecode support for multi-device synchronization:

- Select from the system clock, an NTP server, or use a Tentacle Sync device to connect with a master clock on stage.
- Video reference is frame accurate with embedded timecode for editorial.

Control Live Link Face remotely with OSC or via the MetaHuman Plugin for Unreal Engine:

- Trigger recording remotely so actors can focus on their performances.
- Capture slate names and take numbers consistently.
- Extract data for processing and storage.

Browse and manage the library of captured takes:

- Delete takes within Live Link Face, share via AirDrop.
- Transfer directly over network when using MetaHuman Animator.
- Review captured footage on-device.

Version History - Adds an auto exposure and white balance toggle
- Adds 24 and 48 FPS options to the built-in camera frame rate settings
- Fixes audio and video drifting out of sync when recording while AirPlay mirroring on iOS 26
- Restores support for external wired microphones 1.7.3 Aug 26 - Fixes MJPEG takes becoming distorted when processed in Unreal Engine 1.7.2 Jun 30 - Fixes missing localizations
- Fixes missing video footage at the start of recorded takes when video streaming is enabled
- Fixes a crash that could occur when streaming animation data 1.7.1 Jun 25 - Adds RTSP video streaming for real-time processing and camera monitoring in Unreal Engine.
- Adds landscape recording and streaming on iPhone.
- Adds the ability to quickly switch between the front and rear cameras.
- Reduces take file sizes by making H.264 the default video encoding format, replacing MJPEG.
- Fixes an issue that could result in corrupted takes when storage space is low.
- Fixes an issue that prevented recording when AirPlay screen mirroring is active. 1.7.0 Jun 17 - Adds the ability to use any on-device front or rear facing camera.
- Adds support for up to 120 FPS capture when using a non-TrueDepth camera.
- Adds support for external USB cameras on USB-C equipped iPads.
- Adds face mesh preview overlay in MetaHuman Animator mode.
- Fixes bug on iPad where takes would be recorded in an incorrect orientation.
- MetaHuman Animator mode is now available on devices without a TrueDepth camera. 1.6.0 11/12/2025 - Real-time MetaHuman animation generation
- Network streaming of real-time MetaHuman animation via the MetaHuman Live Link Source plugin 1.5.0 06/02/2025 - Fixes a region specific issue where it was not possible to manually enter the IP address of a live link target using the system keyboard 1.4.2 02/17/2025 - Fixes issue on iPhone 16 devices where recorded takes could sometimes fail to be processed in Unreal Editor. 1.4.1 02/06/2025 - Adds the ability to toggle recording with the hardware volume buttons and bluetooth camera shutter devices.
- Adds an 'Always Send Face Pose' live link option to enable the continuous streaming of face pose and timecode information even if no face is currently detected.
- Improves Tentacle Sync device compatibility.
- Fixes issue where timecode values could become desynchronised with connected Tentacle Sync devices. 1.4.0 01/06/2025 - Adds official support for the iPhone 15 series of devices
- Fixes bug where the app would sometimes fail to request camera permissions
- Fixes issue where recorded MetaHuman Animator takes would sometimes fail to be imported to Unreal Engine due to an incorrect number of audio channels
- Improves support for devices that only support 30 FPS ARKit capture 1.3.2 12/12/2023 - Fixes incorrect header column names in recorded CSV files when using the Live Link (ARKit) capture mode
- Fixes incorrect OSC response when making a thermal state query 1.3.1 06/22/2023 - Added support for MetaHuman Animator 1.3.0 06/14/2023 Bug fixes and performance improvements. 1.2.1 06/02/2022 Added support for the new Tentacle Sync E mk2 timecode device.
Timecode from the system timer now rolls over to 0 hours after hour 23 to avoid very high values for hours. 1.2.0 05/27/2022 Bug fixes and performance improvements. 1.1.2 11/08/2021 Bug fixes and performance improvements. 1.1.1 09/09/2021 • Added support for rest pose calibration.
• Added support for iPad. 1.1.0 08/19/2021 • Added support for Left/Right Eye Yaw/Pitch/Roll.
• Added optional warning message when recording at less than 60 FPS.
• Improved handling of dropped frames in reference videos.
• Improved timecode reliability with NTP and Tentacle Sync. 1.0.1 09/23/2020 1.0 07/07/2020



About Live Link Face

Live Link Face is a free app for iOS published in the Other list of apps, part of Network & Internet.

The company that develops Live Link Face is Epic Games International, S.a.r.l.. The latest version released by its developer is 1.7.3.

To install Live Link Face on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-15 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Live Link Face as malware if the download link is broken.

How to install Live Link Face on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the Live Link Face is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After Live Link Face is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-15
Languages
English

Category

Category
Subcategory

System requirements

Operating systems
iOS

Download information

File size
123 bytes
Total downloads
0

Pricing

License model
Free
Price

Version History


Here you can find the changelog of Live Link Face since it was posted on our website on 2021-12-17. The latest version is 1.7.3 and it was updated on Apps112 on 18 October, 2026. See below the changes in each version:

version 1.7.3

posted on 2026-10-15

Version History - Adds an auto exposure and white balance toggle
- Adds 24 and 48 FPS options to the built-in camera frame rate settings
- Fixes audio and video drifting out of sync when recording while AirPlay mirroring on iOS 26
- Restores support for external wired microphones 1.7.3 Aug 26 - Fixes MJPEG takes becoming distorted when processed in Unreal Engine 1.7.2 Jun 30 - Fixes missing localizations
- Fixes missing video footage at the start of recorded takes when video streaming is enabled
- Fixes a crash that could occur when streaming animation data 1.7.1 Jun 25 - Adds RTSP video streaming for real-time processing and camera monitoring in Unreal Engine.
- Adds landscape recording and streaming on iPhone.
- Adds the ability to quickly switch between the front and rear cameras.
- Reduces take file sizes by making H.264 the default video encoding format, replacing MJPEG.
- Fixes an issue that could result in corrupted takes when storage space is low.
- Fixes an issue that prevented recording when AirPlay screen mirroring is active. 1.7.0 Jun 17 - Adds the ability to use any on-device front or rear facing camera.
- Adds support for up to 120 FPS capture when using a non-TrueDepth camera.
- Adds support for external USB cameras on USB-C equipped iPads.
- Adds face mesh preview overlay in MetaHuman Animator mode.
- Fixes bug on iPad where takes would be recorded in an incorrect orientation.
- MetaHuman Animator mode is now available on devices without a TrueDepth camera. 1.6.0 11/12/2025 - Real-time MetaHuman animation generation
- Network streaming of real-time MetaHuman animation via the MetaHuman Live Link Source plugin 1.5.0 06/02/2025 - Fixes a region specific issue where it was not possible to manually enter the IP address of a live link target using the system keyboard 1.4.2 02/17/2025 - Fixes issue on iPhone 16 devices where recorded takes could sometimes fail to be processed in Unreal Editor. 1.4.1 02/06/2025 - Adds the ability to toggle recording with the hardware volume buttons and bluetooth camera shutter devices.
- Adds an 'Always Send Face Pose' live link option to enable the continuous streaming of face pose and timecode information even if no face is currently detected.
- Improves Tentacle Sync device compatibility.
- Fixes issue where timecode values could become desynchronised with connected Tentacle Sync devices. 1.4.0 01/06/2025 - Adds official support for the iPhone 15 series of devices
- Fixes bug where the app would sometimes fail to request camera permissions
- Fixes issue where recorded MetaHuman Animator takes would sometimes fail to be imported to Unreal Engine due to an incorrect number of audio channels
- Improves support for devices that only support 30 FPS ARKit capture 1.3.2 12/12/2023 - Fixes incorrect header column names in recorded CSV files when using the Live Link (ARKit) capture mode
- Fixes incorrect OSC response when making a thermal state query 1.3.1 06/22/2023 - Added support for MetaHuman Animator 1.3.0 06/14/2023 Bug fixes and performance improvements. 1.2.1 06/02/2022 Added support for the new Tentacle Sync E mk2 timecode device.
Timecode from the system timer now rolls over to 0 hours after hour 23 to avoid very high values for hours. 1.2.0 05/27/2022 Bug fixes and performance improvements. 1.1.2 11/08/2021 Bug fixes and performance improvements. 1.1.1 09/09/2021 • Added support for rest pose calibration.
• Added support for iPad. 1.1.0 08/19/2021 • Added support for Left/Right Eye Yaw/Pitch/Roll.
• Added optional warning message when recording at less than 60 FPS.
• Improved handling of dropped frames in reference videos.
• Improved timecode reliability with NTP and Tentacle Sync. 1.0.1 09/23/2020 1.0 07/07/2020

version 1.7.2

posted on 2026-08-21

Version History - Fixes MJPEG takes becoming distorted when processed in Unreal Engine 1.7.2 Jun 30 - Fixes missing localizations
- Fixes missing video footage at the start of recorded takes when video streaming is enabled
- Fixes a crash that could occur when streaming animation data 1.7.1 Jun 25 - Adds RTSP video streaming for real-time processing and camera monitoring in Unreal Engine.
- Adds landscape recording and streaming on iPhone.
- Adds the ability to quickly switch between the front and rear cameras.
- Reduces take file sizes by making H.264 the default video encoding format, replacing MJPEG.
- Fixes an issue that could result in corrupted takes when storage space is low.
- Fixes an issue that prevented recording when AirPlay screen mirroring is active. 1.7.0 Jun 17 - Adds the ability to use any on-device front or rear facing camera.
- Adds support for up to 120 FPS capture when using a non-TrueDepth camera.
- Adds support for external USB cameras on USB-C equipped iPads.
- Adds face mesh preview overlay in MetaHuman Animator mode.
- Fixes bug on iPad where takes would be recorded in an incorrect orientation.
- MetaHuman Animator mode is now available on devices without a TrueDepth camera. 1.6.0 11/12/2025 - Real-time MetaHuman animation generation
- Network streaming of real-time MetaHuman animation via the MetaHuman Live Link Source plugin 1.5.0 06/02/2025 - Fixes a region specific issue where it was not possible to manually enter the IP address of a live link target using the system keyboard 1.4.2 02/17/2025 - Fixes issue on iPhone 16 devices where recorded takes could sometimes fail to be processed in Unreal Editor. 1.4.1 02/06/2025 - Adds the ability to toggle recording with the hardware volume buttons and bluetooth camera shutter devices.
- Adds an 'Always Send Face Pose' live link option to enable the continuous streaming of face pose and timecode information even if no face is currently detected.
- Improves Tentacle Sync device compatibility.
- Fixes issue where timecode values could become desynchronised with connected Tentacle Sync devices. 1.4.0 01/06/2025 - Adds official support for the iPhone 15 series of devices
- Fixes bug where the app would sometimes fail to request camera permissions
- Fixes issue where recorded MetaHuman Animator takes would sometimes fail to be imported to Unreal Engine due to an incorrect number of audio channels
- Improves support for devices that only support 30 FPS ARKit capture 1.3.2 12/12/2023 - Fixes incorrect header column names in recorded CSV files when using the Live Link (ARKit) capture mode
- Fixes incorrect OSC response when making a thermal state query 1.3.1 06/22/2023 - Added support for MetaHuman Animator 1.3.0 06/14/2023 Bug fixes and performance improvements. 1.2.1 06/02/2022 Added support for the new Tentacle Sync E mk2 timecode device.
Timecode from the system timer now rolls over to 0 hours after hour 23 to avoid very high values for hours. 1.2.0 05/27/2022 Bug fixes and performance improvements. 1.1.2 11/08/2021 Bug fixes and performance improvements. 1.1.1 09/09/2021 • Added support for rest pose calibration.
• Added support for iPad. 1.1.0 08/19/2021 • Added support for Left/Right Eye Yaw/Pitch/Roll.
• Added optional warning message when recording at less than 60 FPS.
• Improved handling of dropped frames in reference videos.
• Improved timecode reliability with NTP and Tentacle Sync. 1.0.1 09/23/2020 1.0 07/07/2020

version 1.7.2

posted on 2026-07-06

Version History - Fixes MJPEG takes becoming distorted when processed in Unreal Engine 1.7.2 6d ago - Fixes missing localizations
- Fixes missing video footage at the start of recorded takes when video streaming is enabled
- Fixes a crash that could occur when streaming animation data 1.7.1 Jun 25 - Adds RTSP video streaming for real-time processing and camera monitoring in Unreal Engine.
- Adds landscape recording and streaming on iPhone.
- Adds the ability to quickly switch between the front and rear cameras.
- Reduces take file sizes by making H.264 the default video encoding format, replacing MJPEG.
- Fixes an issue that could result in corrupted takes when storage space is low.
- Fixes an issue that prevented recording when AirPlay screen mirroring is active. 1.7.0 Jun 17 - Adds the ability to use any on-device front or rear facing camera.
- Adds support for up to 120 FPS capture when using a non-TrueDepth camera.
- Adds support for external USB cameras on USB-C equipped iPads.
- Adds face mesh preview overlay in MetaHuman Animator mode.
- Fixes bug on iPad where takes would be recorded in an incorrect orientation.
- MetaHuman Animator mode is now available on devices without a TrueDepth camera. 1.6.0 11/12/2025 - Real-time MetaHuman animation generation
- Network streaming of real-time MetaHuman animation via the MetaHuman Live Link Source plugin 1.5.0 06/02/2025 - Fixes a region specific issue where it was not possible to manually enter the IP address of a live link target using the system keyboard 1.4.2 02/17/2025 - Fixes issue on iPhone 16 devices where recorded takes could sometimes fail to be processed in Unreal Editor. 1.4.1 02/06/2025 - Adds the ability to toggle recording with the hardware volume buttons and bluetooth camera shutter devices.
- Adds an 'Always Send Face Pose' live link option to enable the continuous streaming of face pose and timecode information even if no face is currently detected.
- Improves Tentacle Sync device compatibility.
- Fixes issue where timecode values could become desynchronised with connected Tentacle Sync devices. 1.4.0 01/06/2025 - Adds official support for the iPhone 15 series of devices
- Fixes bug where the app would sometimes fail to request camera permissions
- Fixes issue where recorded MetaHuman Animator takes would sometimes fail to be imported to Unreal Engine due to an incorrect number of audio channels
- Improves support for devices that only support 30 FPS ARKit capture 1.3.2 12/12/2023 - Fixes incorrect header column names in recorded CSV files when using the Live Link (ARKit) capture mode
- Fixes incorrect OSC response when making a thermal state query 1.3.1 06/22/2023 - Added support for MetaHuman Animator 1.3.0 06/14/2023 Bug fixes and performance improvements. 1.2.1 06/02/2022 Added support for the new Tentacle Sync E mk2 timecode device.
Timecode from the system timer now rolls over to 0 hours after hour 23 to avoid very high values for hours. 1.2.0 05/27/2022 Bug fixes and performance improvements. 1.1.2 11/08/2021 Bug fixes and performance improvements. 1.1.1 09/09/2021 • Added support for rest pose calibration.
• Added support for iPad. 1.1.0 08/19/2021 • Added support for Left/Right Eye Yaw/Pitch/Roll.
• Added optional warning message when recording at less than 60 FPS.
• Improved handling of dropped frames in reference videos.
• Improved timecode reliability with NTP and Tentacle Sync. 1.0.1 09/23/2020 1.0 07/07/2020

version 1.7.1

posted on 2026-06-29

Version History - Fixes missing localizations
- Fixes missing video footage at the start of recorded takes when video streaming is enabled
- Fixes a crash that could occur when streaming animation data 1.7.1 3d ago - Adds RTSP video streaming for real-time processing and camera monitoring in Unreal Engine.
- Adds landscape recording and streaming on iPhone.
- Adds the ability to quickly switch between the front and rear cameras.
- Reduces take file sizes by making H.264 the default video encoding format, replacing MJPEG.
- Fixes an issue that could result in corrupted takes when storage space is low.
- Fixes an issue that prevented recording when AirPlay screen mirroring is active. 1.7.0 Jun 17 - Adds the ability to use any on-device front or rear facing camera.
- Adds support for up to 120 FPS capture when using a non-TrueDepth camera.
- Adds support for external USB cameras on USB-C equipped iPads.
- Adds face mesh preview overlay in MetaHuman Animator mode.
- Fixes bug on iPad where takes would be recorded in an incorrect orientation.
- MetaHuman Animator mode is now available on devices without a TrueDepth camera. 1.6.0 11/12/2025 - Real-time MetaHuman animation generation
- Network streaming of real-time MetaHuman animation via the MetaHuman Live Link Source plugin 1.5.0 06/02/2025 - Fixes a region specific issue where it was not possible to manually enter the IP address of a live link target using the system keyboard 1.4.2 02/17/2025 - Fixes issue on iPhone 16 devices where recorded takes could sometimes fail to be processed in Unreal Editor. 1.4.1 02/06/2025 - Adds the ability to toggle recording with the hardware volume buttons and bluetooth camera shutter devices.
- Adds an 'Always Send Face Pose' live link option to enable the continuous streaming of face pose and timecode information even if no face is currently detected.
- Improves Tentacle Sync device compatibility.
- Fixes issue where timecode values could become desynchronised with connected Tentacle Sync devices. 1.4.0 01/06/2025 - Adds official support for the iPhone 15 series of devices
- Fixes bug where the app would sometimes fail to request camera permissions
- Fixes issue where recorded MetaHuman Animator takes would sometimes fail to be imported to Unreal Engine due to an incorrect number of audio channels
- Improves support for devices that only support 30 FPS ARKit capture 1.3.2 12/12/2023 - Fixes incorrect header column names in recorded CSV files when using the Live Link (ARKit) capture mode
- Fixes incorrect OSC response when making a thermal state query 1.3.1 06/22/2023 - Added support for MetaHuman Animator 1.3.0 06/14/2023 Bug fixes and performance improvements. 1.2.1 06/02/2022 Added support for the new Tentacle Sync E mk2 timecode device.
Timecode from the system timer now rolls over to 0 hours after hour 23 to avoid very high values for hours. 1.2.0 05/27/2022 Bug fixes and performance improvements. 1.1.2 11/08/2021 Bug fixes and performance improvements. 1.1.1 09/09/2021 • Added support for rest pose calibration.
• Added support for iPad. 1.1.0 08/19/2021 • Added support for Left/Right Eye Yaw/Pitch/Roll.
• Added optional warning message when recording at less than 60 FPS.
• Improved handling of dropped frames in reference videos.
• Improved timecode reliability with NTP and Tentacle Sync. 1.0.1 09/23/2020 1.0 07/07/2020

version 1.6.0

posted on 2026-05-27

Version History - Adds the ability to use any on-device front or rear facing camera.
- Adds support for up to 120 FPS capture when using a non-TrueDepth camera.
- Adds support for external USB cameras on USB-C equipped iPads.
- Adds face mesh preview overlay in MetaHuman Animator mode.
- Fixes bug on iPad where takes would be recorded in an incorrect orientation.
- MetaHuman Animator mode is now available on devices without a TrueDepth camera. 1.6.0 11/12/2025 - Real-time MetaHuman animation generation
- Network streaming of real-time MetaHuman animation via the MetaHuman Live Link Source plugin 1.5.0 06/02/2025 - Fixes a region specific issue where it was not possible to manually enter the IP address of a live link target using the system keyboard 1.4.2 02/17/2025 - Fixes issue on iPhone 16 devices where recorded takes could sometimes fail to be processed in Unreal Editor. 1.4.1 02/06/2025 - Adds the ability to toggle recording with the hardware volume buttons and bluetooth camera shutter devices.
- Adds an 'Always Send Face Pose' live link option to enable the continuous streaming of face pose and timecode information even if no face is currently detected.
- Improves Tentacle Sync device compatibility.
- Fixes issue where timecode values could become desynchronised with connected Tentacle Sync devices. 1.4.0 01/06/2025 - Adds official support for the iPhone 15 series of devices
- Fixes bug where the app would sometimes fail to request camera permissions
- Fixes issue where recorded MetaHuman Animator takes would sometimes fail to be imported to Unreal Engine due to an incorrect number of audio channels
- Improves support for devices that only support 30 FPS ARKit capture 1.3.2 12/12/2023 - Fixes incorrect header column names in recorded CSV files when using the Live Link (ARKit) capture mode
- Fixes incorrect OSC response when making a thermal state query 1.3.1 06/22/2023 - Added support for MetaHuman Animator 1.3.0 06/14/2023 Bug fixes and performance improvements. 1.2.1 06/02/2022 Added support for the new Tentacle Sync E mk2 timecode device.
Timecode from the system timer now rolls over to 0 hours after hour 23 to avoid very high values for hours. 1.2.0 05/27/2022 Bug fixes and performance improvements. 1.1.2 11/08/2021 Bug fixes and performance improvements. 1.1.1 09/09/2021 • Added support for rest pose calibration.
• Added support for iPad. 1.1.0 08/19/2021 • Added support for Left/Right Eye Yaw/Pitch/Roll.
• Added optional warning message when recording at less than 60 FPS.
• Improved handling of dropped frames in reference videos.
• Improved timecode reliability with NTP and Tentacle Sync. 1.0.1 09/23/2020 1.0 07/07/2020

version 1.6.0

posted on 2025-11-12

- Adds the ability to use any on-device front or rear facing camera.
- Adds support for up to 120 FPS capture when using a non-TrueDepth camera.
- Adds support for external USB cameras on USB-C equipped iPads.
- Adds face mesh preview overlay in MetaHuman Animator mode.
- Fixes bug on iPad where takes would be recorded in an incorrect orientation.
- MetaHuman Animator mode is now available on devices without a TrueDepth camera.

version 1.5.0

posted on 2025-06-02

Jun 2, 2025
Version 1.5.0
- Real-time MetaHuman animation generation
- Network streaming of real-time MetaHuman animation via the MetaHuman Live Link Source plugin

version 1.4.2

posted on 2025-02-17

Feb 17, 2025
Version 1.4.2
- Fixes a region specific issue where it was not possible to manually enter the IP address of a live link target using the system keyboard

version 1.4.1

posted on 2025-02-06

Feb 6, 2025
Version 1.4.1
- Fixes issue on iPhone 16 devices where recorded takes could sometimes fail to be processed in Unreal Editor.

version 1.4.0

posted on 2025-01-06

Jan 6, 2025
Version 1.4.0
- Adds the ability to toggle recording with the hardware volume buttons and bluetooth camera shutter devices.
- Adds an 'Always Send Face Pose' live link option to enable the continuous streaming of face pose and timecode information even if no face is currently detected.
- Improves Tentacle Sync device compatibility.
- Fixes issue where timecode values could become desynchronised with connected Tentacle Sync devices.

Disclaimer


Official App Store Link


We do not host Live Link Face on our servers. We did not scan it for viruses, adware, spyware or other type of malware. This app is hosted by Apple and passed their terms and conditions to be listed there. We recommend caution when installing it.

The App Store link for Live Link Face is provided to you by apps112.com without any warranties, representations or guarantees of any kind, so access it at your own risk.

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Downloads: 0
Updated At: 2026-10-18
Operating System: iOS
License Type: Free

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